Posts

Modding Writing Tip #2

Image
 Modding Writing Tips #2 Hello ladies and gents! The last tips was focus on modding a [Hard] Difficulty, but what if you struggle with wording? One of the biggest struggles that most Modders and Mappers face in the community is miscommunication of ideas and it not translating well on paper. This can mean a lot of things going as far as not understanding a mapper style well enough to conceive a meaningful post or as small as having basic suggestions without it having the detail to explain what it is the mapper needs. That's why good wording is important more than ever, especially when diving against multiple different cultures in the scene. English is the main language for modding, but majority of others have notable language barrier, and it's very easy to sound very rude or vey nonchalant when trying to remain Neutral, due to the complexity of languages and communication. SO HOW DO I DEAL WITH IT? In the case you are on the side of mapping where wording is a problem, no worries...

Modding Writing Tips #1

Modding writing tips #1 Hello you lovely modders today I will start off by saying, new modding blog to give those who is interested in modding some tips. These blogs will not be daily but stay tone to see some interesting ideas related to the mapping scene! Anyways without further ado...  How to address a map [hard difficulty] part of the issues a lot of people have when it comes to modding lower difficulties, namely a hard, is not understanding that a hard difficulty has a lot of aspects about it such as: Density Rhythm Spacing Contrast Spread All difficulties has these aspects but what makes hard difficulties unique in this case is that you not only have to worry about the difficulty being too easy, but you also have to worry about it being too hard. So how do I address this? To address a hard difficulty properly when it comes to modding is usually by first addressing the elephant in the room: Spread. First go look at the normal, and then before looking at the hard difficulty, th...